
Continue reading Focus On 2D in Direct3D (Premier Press Game Development Series)

VRay: THE COMPLETE GUIDE
Francesco Legrenzi | 1000 Pages | 2008 | PDF | 393MB
Continue reading VRay: THE COMPLETE GUIDE

Continue reading PBS – NOVA: Becoming Human, Part 2: Birth of Humanity (2010)



Successful game programming requires at least a rudimentary understanding of central math topics. While most books neglect the point-by-point details that are necessary to truly hone these skills, Beginning Pre-Calculus for Game Developers tackles each task head on, using easy-to-understand, hands-on exercises. You will conquer the basics of these essential math topics and will then learn how to specifically apply each skill to the field of game programming. Continue reading Beginning Pre-Calculus for Game Developers